
The term metaverse, coined by sci-fi writer Neal Stephenson in his 1992 novel Snow Crash, generally refers to a shared, persistent 3D digital world where people work and play. Creating the metaverse for work will require industries to rethink how people use new digital tools rather than just bring the existing office into a virtual office. Early research suggests that simply translating existing offices into a 3D equivalent can reduce productivity for prevailing tasks and even cause revulsion and gesture illness. Here are some insights from four experts on transitioning work to the metaverse. The internet has evolved over the years, and the outcome of this evolution is the metaverse. We exist in a time where a substantial change in the history of humanity is going on, and our substantial lives are bound to spill over to the metaverse. The technologies that comprise the metaverse can include virtual reality (VR) – characterized by persistent virtual worlds that continue to exist even when you’re not playing – as well as augmented reality (AR) which combines features of the digital and physical worlds. However, it doesn’t require that those spaces be exclusively accessed via VR or AR. Company employees are increasingly separated from each other, working at home or in different offices. New metaverse experiences could emulate the social interactions we are used to experiencing in life meetings and events. Enabling technology could run the gamut from spatial audio to help place individuals in a virtual room to new ways of arranging people at larger meetings on a 2D screen to immersive 3D virtual reality experiences.
New metaverse experiences might also make collaboration even better than in the real world. In-person ideation generally involves whiteboards, post-it notes, and large screen monitors. Here are some insights from four experts on transitioning work to the metaverse. The internet has evolved over the years, and the outcome of this evolution is the metaverse. We exist in a time where a substantial change in the history of humanity is going on, and our substantial lives are bound to spill over to the metaverse. The technologies that comprise the metaverse can include virtual reality (VR) – characterized by persistent virtual worlds that continue to exist even when you’re not playing – as well as augmented reality (AR) which combines features of the digital and physical worlds. However, it doesn’t require that those spaces be exclusively accessed via VR or AR. It helps to simulate co-presence.
Company employees are increasingly separated from each other, working at home or in different offices. The metaverse will allow us to completely reimagine the onboard. It is a network of the virtual world which will create better ways to communicate with people who are far away.
Written by: Ushashi Ghosh
PGDM Batch-2022-24
Students Admission Committee